Tuesday, 19 June 2012

Goblin starting area

So with the arrival of the sproglet, I've been needing to find things to do other than group related content. Killing myself to deal with a screaming baby is no problem, wiping a raid or even a 5-man seems a bit d1ckish. I don't mind DPSing in a 5-man, but I prefer my tank and healer play.

One of the things to do in this situation is level some alts. The little one kipped so nicely the other evening while the missus was doing catch-up that I used up all my rested XP on all three alliance sub 85s I'm currently working on. Last night I figured, it's been almost a year and a half, maybe I should check out the goblin starting area.

Man what an experience. You get a hot rod to play carmaggedon with, get to play a bit of mech-warrior football (ok that's a stretch I know), rob a bank, party hard, rob the boss, kill some stuff... and all with a fun story going on and a good feel for seedy goblin life. And this whole area only lasts 5 levels. That's like 20 minutes of play time, even savouring the experience and ready quest text (well skim reading it - still more than I usually do).

I feel a bit short changed for my Worgen chars. Sure the Gilneas thing felt pretty epic, and was well done. The Goblin city is FUN. I've only just washed up in Azhara and I've really enjoyed it so far. Looking forward to exploring the rest of the starter area.

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